The Fidget Game® 3–5 Classroom Bundle — Game-based stations that build advanced vocabulary, reading comprehension, and math fluency for Grades 3–5

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TFG4610
TFG4610 850063924610

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    The Fidget Game® 3–5 Classroom Bundle — Game-based stations that build advanced vocabulary, reading comprehension, and math fluency for Grades 3–5.

    • Includes: Vocabulary Words; Extra Rainbow Mats; SquishyLand; SquishyLand 3–5 Expansion Card Packs; Number Ninja; Squishy Time Rescue; King Komodo
    • Item# 4610 TFG / UPC: 850063924610
    • Use: Differentiate small-group practice across ELA and math with engaging, reusable games and card packs.

    Key Features

    • Standards-aligned practice for Grades 3–5 vocabulary, morphology, and computation
    • Multiple concurrent games allow whole-class rotation without idle time
    • Quick-start rules; durable components for repeated classroom use
    • Flexible for centers, RTI, and differentiation across mixed-ability groups

    Classroom Use Cases

    • ELA rotations: roots/affixes, synonyms/antonyms, and context-based vocabulary
    • Fluency labs: timed decoding of multisyllabic words and comprehension check-ins
    • Math tubs: facts to automaticity, elapsed-time scenarios, and strategy games
    • Small-group intervention and pre-assessment skill refresh

    What They’ll Master

    • High-frequency & academic vocabulary — strengthen fluency with essential 3–5 words
    • Advanced vocabulary — identify, understand, and apply challenging terms in context
    • Synonyms & antonyms — expand expressive and receptive vocabulary
    • Greek & Latin roots — decode multisyllabic, grade-level words
    • Derivational suffixes — build spelling awareness and word-structure knowledge
    • Multisyllabic word reading — improve decoding accuracy across content areas
    • Reading fluency & comprehension — increase accuracy, expression, and understanding
    • Multiplication & division facts — strengthen foundational math fluency
    • Time-telling — read analog & digital clocks to the exact minute
    • Elapsed time — solve real-world time problems with independence
    • Math strategy & problem-solving — develop logic, reasoning, and confidence


    FAQs

    What grades is this bundle designed for?

    Grades 3–5; also useful for extension in Grade 2 or review in Grade 6.

    How many students can participate at once?

    Several games can run simultaneously, supporting multiple small groups during rotations.

    Do I need extra materials?

    No—components are included; use standard classroom timers or whiteboards as desired.

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